June 5th marked the launch of the Nintendo Switch 2, but that very same day (or the day before on other consoles), the highly anticipated continuation of Deltarune, in Chapters 3 and 4, also hit digital shelves.

To help me try and silence those voices and get a few extra hours of sleep, I was graciously given the chance to pepper Deltarune’s creator, Toby Fox, with a few of the questions that have been knockin’ about in my noggin. Did Toby answer my questions? Yes. Did he also take every opportunity to run in a different direction and troll me? Yes, and yes, but that’s truly for you to decide. Did I love every part of his reply? Absolutely. Mild spoilers ahead by the way.

How has it felt releasing your story in chunks/chapters like this, as opposed to a fully complete package and when are you personally hoping to have the final chapter of Deltarune release? Are we cursing you by even asking such a question?

I’ve never called them chunks. Maybe I should start calling them chunks? Like, here comes Chunk 5. I mean, that would be great if it was a game about cavemen, like Chuck Rock, or Bonk. That being said, I do feel like calling each episode a “Chapter” really undersells the fact that creating each one is like developing its own game. I’ve made the equivalent of like 2 and a half Undertales at this point. Continuously.

As for when it comes out, it should be out when it’s done, which is as soon as it’s finished, which, in my opinion, sooner would be better, but it takes a while. If it takes too long everybody is going to say " you’re taking too long" and then I’ll say “I’m old!” They’ll have to revive me

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