• Tamlyn@lemmy.zip
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    4 months ago

    I liked the demo, but i’m rather a fan of linear gameplay than open one. If you doesn’t like such gameplay and dungeon design it’s probably not the right game for you. But i expect some kind of place for grinding or leveling in the final game. The demo has only showed us the beginning of the game, the digimon city and another very short and linear dungeon. The Graphic is good enough for me, it’s rather a AA Graphic, but don’t care, i even liked the digimon city.

    The game has voice acting, but the mc is a quit protagonist. That quite typical for games and i’m fine with that. But i don’t like seeking a person speak while not hearing something. But both characters have a voice actor, they should have voice at least some parts of the mc you are playing.

    The biggest flaw for me and the loading time of the battles that annoyed me. I have to wait a few second till i’m able to move. I hope they patch that in the final product. The game has shortcuts to reach menus faster, but closing those doesn’t get you out of all menus but get you into the previous menu, that’s a stupid design decition. Other than that the game runs fine enough, in my case on a PS5.

    That Digimon system is interresting and maybe a bit to complicated for some people. Digimon are able to envolve into other Digimon if they match certain stats. Reaching those is in most cases quite easy, you just need a few level. But i found some Digimon it was quite hard to reach certain stats for a specific evolution. The personality system helps to reach some stats. So some digimon reach certain digivolutions easier than others, but with changing the personality they have a better posibility. You change the Personality with conversation with the digimon. This conversation/changing personality system seems to me quite complicating and you doesn’t have a good overview over that system. You need to remember the stat that get boostes by a personlaity while you get ask inside the conversation menu system if you want a certain other personaltiy. So do i have to remember that. I would be better to have an overiew over those in the game.

    And it’s again possible to boost stats with digivolution and de-digivolution. As far as i understood it, there is a chance, combine with the bond stat, to keep level-up stats with each evolution. You get Bond % with fighting, defeating digimon etc. So while you level you Box of up to 999 Digimon with every battle, the 6 member in your group get a big advantage over time and maybe reach certain digivolution a lot easier. If i understand it correctly, i don’t like the luck in the boost of your stats, so was more clear in Cybersleuth how to boost your stats. And because of that i think the group of only 6 Digimon is a bit small.

    So my Group has 6 Digimon, so i would asume i could choose 2 Data Type, 2 Virus Type and 2 Serum Type or something else inbetween to have a balance Team, maybe with a lot different elements. But building a good team seems to be a lot more complicated. Cybersleuth had a group of 11 Digimon, you were able to change always a Digimon that is effective into the fight and have even open sloths for training or support Digimon. Second, the Personality boost stat way to much. An Augmon with booted Atk has more than double the Atk of an Agumon without boosted Atk. So the Personality with very important for high level gameplay. Attacker get a Atk booting Personality, Healer maybe SPI etc. So if you use a Agumon without booted Atk you maybe think it’s kind of weak compared to another Digimon wit booted Atk, but in reality that’s not true. The Personality is way to booted in my opinion. I don’t think that’s a good casual mechanic. To some degree i like it because i plan to beat it in the hard mode possible and do we know already if this game has online play, could be interresting to optimize your team for that.

    Yes i wrote a bit about gameplay systems and mechanics, but that’s important for me. I like a fun gameplay and a interesting story, because i’m sure the graphic and dungeon design is at least good enough for me. Oh and give me more place that feal that lively as this city.