• Scrubbles@poptalk.scrubbles.tech
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      2 days ago

      I don’t know a single gamer who would say “Yup, too much, I am not looking forward to any sequel or new game on the horizon”. It’s that they keep releasing corporate committee-approved boring drivel that doesn’t even function on release, then getting pissy that no one likes purchasing their 1000 subscriptions and addons.

      • supersquirrel@sopuli.xyz
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        2 days ago

        Correct, to put things into precise terms, the corporate too-big-to-fail gaming industry is unable to make a profit in the gaming industry if there is any functional competition at all, even competition from indie game companies with much smaller budgets.

        Just because large corporations with no desire to just let artists make art cannot make a sufficient profit unless boosted with the artificial advantage of having the rest of the industry destroyed… doesn’t mean that there are too many video games out there to make money from making another one it means large corporations suck at making good video games and are unable to keep systems of upper management from undermining everything redeeming about them.

        • Scrubbles@poptalk.scrubbles.tech
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          2 days ago

          It makes total sense to me, having being a corporate drone for over a decade now. It should be obvious to them but they’re too far up their own asses to see it. Any good idea is going to have some middle manager squash it because they don’t like it. You can have the most interesting feature or idea ever, and even if you push it for months - make presentations, evangelize it, get people on your side, you will still have some jerkass too many levels above you that you’ve maybe sat in one meeting with before say “Nah, I don’t think we have the capacity for that”. So yeah, I don’t see how corporations can think they can make meaningful games.

          In a small company, or even a garage you know how things get “approved”? They say “Hey maybe we should do this” and the other person says “Oh holy shit that’s an amazing idea, yes do that!”.

      • Captain Aggravated@sh.itjust.works
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        2 days ago

        I can’t think of any games I’m looking forward to at this point, since Subnautica 2 died. I have no planned video game purchases at this point.

        I’m not really looking forward to anything at all, if I’m honest. Nothing. I can’t hope for the future anymore, every future I’ve ever met has been fuckgarbage because that’s what futures are. Putrid fuckgarbage.

        • FoolHen@lemmy.world
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          2 days ago

          I’m really looking forward to a game for the first in years, Arc raiders, probably because it’s a new studio and hasn’t been enshittified yet. Damn I’ve missed that feeling, but might be because of growing up and not having time to play much, and because the number of new games. Hard to keep up with upcoming releases

          • Captain Aggravated@sh.itjust.works
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            2 days ago

            What I’ve been told Haunted Chocolatier is going to be…is not for me. In fact, Stardew Valley has evolved into something that is not for me. I’ve played Stardew Valley, enjoyed my time with it, put it away, did other things, had some SV content come up in my Youtube feed, watched a couple videos, they’re talking about stuff that wasn’t in the game when I stopped playing, casually mentioning locations and items I don’t recognize, and I find I’m not curious enough to learn what those are. Eric Barone is a creative powerhouse the likes of which I will never be, I see Stardew Valley as nothing short of a masterpiece of solo game development, but I just might be done with his work.

            If I hear the phrase “Lucas Pope’s new game” I’d probably get and play that.