The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agoThree developers' different philosophies on difficulty for their gamesimagemessage-square541linkfedilinkarrow-up1926arrow-down115
arrow-up1911arrow-down1imageThree developers' different philosophies on difficulty for their gamesThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square541linkfedilink
minus-squarebigchungus@piefed.blahaj.zonelinkfedilinkEnglisharrow-up9·1 month agoI love ULTRAKILL for many reasons, but this is one of them. I would never have completed the Prime Sanctums if I had to wait longer than 1 frame to reset to the checkpoint.
I love ULTRAKILL for many reasons, but this is one of them. I would never have completed the Prime Sanctums if I had to wait longer than 1 frame to reset to the checkpoint.