The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 个月前Three developers' different philosophies on difficulty for their gamesimagemessage-square541linkfedilinkarrow-up1926arrow-down115
arrow-up1911arrow-down1imageThree developers' different philosophies on difficulty for their gamesThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 个月前message-square541linkfedilink
minus-squareCredibly_Human@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·1 个月前I just hate backtracking in general. Any game that makes me watch a long cutscene after dying can go to hell and stay there.
I just hate backtracking in general.
Any game that makes me watch a long cutscene after dying can go to hell and stay there.