The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 28 days agoThree developers' different philosophies on difficulty for their gamesimagemessage-square541linkfedilinkarrow-up1926arrow-down115
arrow-up1911arrow-down1imageThree developers' different philosophies on difficulty for their gamesThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 28 days agomessage-square541linkfedilink
minus-squareprole@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up2arrow-down1·27 days agoAnd that option being present would literally compromise the artistic vision of basically an entire genre of games
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1arrow-down1·27 days agoDoesn’t seem to stop other game devs, but sure. Keep up the gatekeeping.
And that option being present would literally compromise the artistic vision of basically an entire genre of games
Doesn’t seem to stop other game devs, but sure. Keep up the gatekeeping.