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Joined 2 years ago
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Cake day: June 29th, 2023

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  • That reminds me of a story my bachelor’s supervisor in astrophysics told me: One of his best PhDs applied at an insurance company. They got an Excel sheet with data that they had 1 week to analyze. All the other applicants took the whole week. He just put it in Python, solved it in a few hours, and got the job.




  • If they’re really, really good.

    Here in Munich, our public transport is much better than any American city, but I still hate taking the train in summer. AC either does not exist or is far too weak. Taking the car takes 40, maybe 50 minutes, the train 1h25min. I still take the train, mind you, but it’s so much more exhausting than the car…

    I have to mention my daily commute is between two cities outside Munich.










  • From what people have gathered, the CPU calls from Switch 1 games are converted to Switch 2 calls, and the GPU calls are emulated. Shaders are probably de- and recompiled for the new GPU.

    What people forget is that GPUs are generally not binary compatible between generations, even from the same brand. That’s why PCs usually take time compiling shaders. On consoles, the games distribute the compiled shaders for the console, which means it won’t work on other GPUs without emulation.

    I’m not an expert on game development, so please correct me if I misunderstood something.