• 4 Posts
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Joined 2 years ago
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Cake day: June 12th, 2023

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  • They have a responsibility to ensure that games they sell continue to work.

    How do you figure that? Valve sells you a game, and they publish the system requirements for that game. If a game doesn’t work on your system then they’ll give you a refund as long as it’s within the refund window. Beyond that, they owe you nothing. For 32-bit titles, one of the technical requirements is 32-bit OS libraries. Let’s say Windows 12 removes support for 32-bit software. What do you think Valve will do? I say they’ll mass-update the system requirements of 32-bit titles to indicate that they’re not compatible with Windows 12 and higher. Historical precedent is on my side here, because this is effectively what Valve did when Apple dropped 32-bit support from OSX.

    They ship libraries on Linux so there’s a common base, and they should also do so for 32-bit games. GOG does this for older games using things like dosbox or whatever, and Steam should follow suit.

    The libraries that Valve ships for Linux support are essentially Proton. They’ve invested a lot of effort into Proton because there’s a strong business case for doing so. 95% of Valve’s customers game on a Windows OS (source: Steam hardware survey), which means that Microsoft could present an existential threat to Valve if Microsoft attempts to lock down their platform. Having a functional alternative OS could dissuade Microsoft from making any anti-competitive moves. Plus, of course, without Proton there’s no Steam Deck. I think making money from Steam Deck is only Valve’s short term goal though, which is why they’re opening up Steam OS to other handheld makers. The long-term aim is to shift gaming away from closed-source to open-source platforms so that Valve’s business isn’t reliant on any one OS vendor.

    There’s no business case for doing the same with legacy 32-bit titles. There will be no new 32-bit titles going forward, and there’s hardly any market for existing legacy 32-bit titles. Valve would need to compete with GOG, who’s already doing much the same thing, and GOG is barely profitable as it stands. GOG’s 2024 profits were a paltry 1.1M profit on 199M revenue (source). That’s a profit margin of about 0.5%, which is not a healthy indicator in a for-profit business. 5% is generally considered low, 10% or better is a healthy margin. GOG is essentially being propped up by CD Projekt Red’s Witcher/Cyberpunk money (CDPR has 468M profit on 801M revenue in 2024; a profit margin of 58%, which is wildly high-margin). Valve could prop up a money-losing 32-bit compatibility project with all their income from 64-bit software sales, but I doubt they would.


  • The Steam client is just a launcher. Why is it Valve’s job to make sure that legacy 32-bit games continue to run? They’re not the vendor of the game, and they’re not the vendor of the OS. They’re just a middleman. If the game vendor doesn’t want to patch it to 64-bit, and the OS vendor doesn’t want to maintain 32-bit compatibility, then there’s simply no more support for that combination of OS and game. Valve isn’t required to step in there.

    It may surprise you to learn that Valve already switched the client to 64-bit… for Mac. OSX hasn’t had 32-bit support since 2019, but it still has a Steam client! Valve didn’t do anything for 32-bit-only Mac titles, except drop the “Mac OS compatible” tag once Apple had dropped 32-bit support. That’s all they’re ever going to do for 32-bit-only PC titles, when/if OS vendors completely drop 32-bit support.

    32-bit is dead and it’s somewhat absurd that Steam is still 32-bit.

    Tell that to anyone who bought a legacy title on Steam and now wants to run it on modern hardware. Leaving the Steam client at 32-bit is simply a low-effort way to ensure that the OS has the 32-bit libraries that will be required by any 32-bit title the user happens to launch.


  • I must have missed that negative sentiment entirely. I played all three and had no complaints. Did some searching, and apparently a lot of the gripes were related to levels being cut down in size / broken down into pieces to allow for a console release (strict memory requirements). Also I think they changed engines for the 3rd game, or at least a lot of people complain that movement and controls were worse in DS. I guess ignorance is bliss, cause I enjoyed them all.




  • Like you, OP, I benefited hugely from a car extended warranty. Audi hatchback, 4 year factory warranty was extended to 8 years for like $2k? Didn’t seem like a lot to spend for the added insurance in case something catastrophic happened. And something catastrophic did happen! In year 5, a factory sparkplug came apart and bits of it got sucked through the cylinder, gouged the cylinder walls, got sucked through the turbo, shattered all the turbo fins.

    Without the warranty the car would have been a write-off. The entire engine plus turbo were replaced under warranty. They don’t make that particular engine anymore so the replacement was used but had lower mileage. A lot of parts connected the engine are considered single-use by Audi as well. Engine mount pads, bolts, nuts, hoses, clamps, etc., their policy is to replace those parts when the engine is replaced. The list of parts replaced was four pages long.

    All told, between all the parts and labour I’d estimate it was at least a $20k repair. Utterly worth the $2k I paid on the extended warranty. Oh, and I had a loaner for about six months while they were sourcing the replacement engine, so six months of putting wear on someone else’s vehicle. Probably the best $2k I’ve ever spent.



  • The PS5 uses liquid metal as the thermal interface material. That stuff conducts heat super well, which is why they used it, but it has some serious downsides. It’s electrically conductive for one, and unlike thermal paste or epoxy it stays liquid and can flow over time. Most liquid metal applications use some kind of gasket to ensure the liquid metal stays between the CPU and the heatsink. Apparently it’s a known issue that the PS5’s liquid metal can settle over time and develop gaps, especially if your PS5 is normally kept vertical. Since your PS5 still works, it’s unlikely it’s leaked out entirely because if it had it probably would have shorted something and killed the unit. Check out this ifixit article for details on how to get to the CPU and reapply liquid metal. Fair warning, it looks like a hell of a disassembly.







  • The two situations are different. In your situation, your presence or absence in the lunch room didn’t directly affect other children. Unvaccinated children can put every other child in the school at risk. Vaccines sometimes don’t take effect, and some children cannot be vaccinated due to other medical conditions. We need a very high percentage to receive vaccines to achieve herd immunity. If too many parents refuse to vaccinate then the only way to maintain herd immunity is to remove the unvaccinated from the herd. That’s what this does. It’s not about punishing the unvaccinated, it’s about protecting everyone else.




  • Not the person you replied to, but I’m in agreement with them. I did tech hiring for some years for junior roles, and it was quite common to see applicants with a complete alphabet soup of certifications. More often than not, these cert-heavy applicants would show a complete lack of ability to apply that knowledge. For example they might have a network cert of some kind, yet were unable to competently answer a basic hypothetical like “what steps would you take to diagnose a network connection issue?” I suspect a lot of these applicants crammed for their many certifications, memorized known answers to typical questions, but never actually made any effort to put the knowledge to work. There’s nothing inherently wrong with certifications, but from past experience I’m always wary when I see a CV that’s heavy on certs but light on experience (which could be work experience or school or personal projects).


  • I also unplugged the psu for a while. It makes a slight buzzy noise after powering the computer, but I do not know if this is normal.

    I’d recommend starting with the PSU. A buzzing noise is not a good sign. This article has details on how you can test your PSU: https://www.howtogeek.com/172933/how-can-i-test-my-computers-power-supply/

    You can perform a basic test with just a paper clip or a bit of 16 or 18 gauge wire.

    It sounds like the PSU is giving some power, given that the keyboard lights up. The issue could be isolated to one or more rails, e.g. it’s not delivering anything / enough on the 12V or 3.3V rail. I’m guessing 5V is OK since that’s USB voltage and your USB keyboard gets power. You’d need a multimeter to check individual power pins on the PSU connector.

    Edit: if you have access to a second PC, you can swap PSUs between them. If the problem follows the PSU then that’s the faulty component. If the problem stays with the original PC then it’s likely motherboard, CPU or RAM.

    If you can determine that the PSU is OK then the next step is to try booting with the bare minimum amount of hardware. That’s motherboard, CPU and one stick of RAM. If that won’t boot then you try with a different RAM. If it still won’t boot then the issue is motherboard or CPU. Before you replace either of those expensive components, try replacing the cheap CMOS battery as another poster recommended.


  • That’s just what happens to CEOs of publicly traded companies when they have a bad year. And Intel had a really bad year in 2024. I’m certainly hoping that their GPUs become serious competition for AMD and Nvidia, because consumers win when there’s robust competition. I don’t think Pat’s ousting had anything to do with GPUs though. The vast majority of Intel’s revenue comes from CPU sales and the news there was mostly bad in 2024. The Arrow Lake launch was mostly a flop, there were all sorts of revelations about overvolting and corrosion issues in Raptor Lake (13th and 14th gen Intel Core) CPUs, broadly speaking Intel is getting spanked by AMD in the enthusiast market and AMD has also just recently taken the lead in datacenter CPU sales. Intel maintains a strong lead in corporate desktop and laptop sales, but the overall trend for their CPU business is quite negative.

    One of Intel’s historical strength was their vertical integration, they designed and manufactured the CPUs. However Intel lost the tech lead to TSMC quite a while ago. One of Pat’s big early announcements was “IDM 2.0” (“Integrated Device Manufacturing 2.0”), which was supposed to address those problems and beef up Intel’s ability to keep pace with TSMC. It suffered a lot of delays, and Intel had to outsource all Arrow Lake manufacturing to TSMC in an effort to keep pace with AMD. I’d argue that’s the main reason Pat got turfed. He took a big swing to get Intel’s integrated design and manufacturing strategy back on track, and for the most part did not succeed.


  • Being a private company has allowed Valve to take some really big swings. Steam Deck is paying off handsomely, but it came after the relative failure of the Steam Controller, Steam Link and Steam Machines. With their software business stable, they can allow themselves to take big risks on the hardware side, learn what does and doesn’t work, then try again. At a publically traded company, CEO Gabe Newell probably gets forced out long before they get to the Steam Deck.