Jeffool
Hobbyist gamedev, moderator of /c/GameDev, TV news producer/journalist by trade
- 153 Posts
- 173 Comments
Jeffool @lemmy.worldto Games@lemmy.world•The signatures are still coming and it's already making an impactEnglish1·3 days agoThis is exactly why I said:
But I think it’s worth communicating that we all understand new government regulation is likely going to be a pain in the ass. We just think it’s worth the pain/money.
Jeffool @lemmy.worldOPMtoGamedev@lemmy.world•Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts salesEnglish2·4 days agoI posted elsewhere, but I’ll repeat it here: Game Pass obviously and absolutely affects game sales. At the same time this conversation only happens because we’re comparing “the industry with Game Pass” to “games at face value”. That second one only lasted 10-15-ish years. Before that, there was “the industry with game rentals”. Blockbuster was also absolutely eating up some sales.
But game rentals were often seen as a “try before you buy” case to many, as you may want to play a game more than 3-5 days. So maybe the answer is don’t lease your game to Game Pass for a year at a time. Just offer it for a month or three. (Also make an easy way for the non-technical to export/import saves.) This also would let Microsoft make more deals for more games in their rotation. Seems like a shorter time helps everyone out.
Jeffool @lemmy.worldto Games@lemmy.world•Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts salesEnglish10·4 days agoGame Pass obviously and absolutely affects game sales. At the same time this conversation only happens because we’re comparing “the industry with Game Pass” to “games at face value”. That second one only lasted 10-15-ish years. Before that, there was “the industry with game rentals”. Blockbuster was also absolutely eating up some sales.
But game rentals were often seen as a “try before you buy” case to many, as you may want to play a game more than 3-5 days. So maybe the answer is don’t lease your game to Game Pass for a year at a time. Just offer it for a month or three. (Also make an easy way for the non-technical to export/import saves.) This also would let Microsoft make more deals for more games in their rotation. Seems like a shorter time helps everyone out.
Jeffool @lemmy.worldto Games@lemmy.world•The signatures are still coming and it's already making an impactEnglish617·4 days agoI think your response is coming off as kinda “oh just do it different”. But that still means an entire industry of people are going to have to change how they make things. (And still spend time and money evaluating things at the end, just to be sure nothing slipped through.) I’m in favor of this at least being looked at and honest conversations happening, (which will not happen without this.) But there will certainly be an adjustment period where people on ground level learn and develop new “best practices”. And invariably someone will screw up. The companies are obviously only worried about money. They’ll get over it, is my opinion. But I think it’s worth communicating that we all understand new government regulation is likely going to be a pain in the ass. We just think it’s worth the pain/money. And that’s open sourcing or just creating a new mode for offline play in everything.
Jeffool @lemmy.worldto Game Development@programming.dev•What is the best way to start learning gamedev?6·6 days agoI want to add another post giving you the same advice to drive the importance of it home. Make shit.
I got interested in gamedev 20 years ago and never released anything despite still tinkering sometimes. The old saying is “fail early, fail often,” because that’s what learning is. Make shit.
Jeffool @lemmy.worldto Games@lemmy.world•Unciv (open-source android/desktop 4x game) 4.17 release!English1·6 days agoMeanwhile I’m still over here dorfing life away.
Jeffool @lemmy.worldOPMtoGamedev@lemmy.world•Masahiro Sakurai says there is a shortage of "all-rounder" game directors in the industry, with devs becoming increasingly specialized in narrow fields - AUTOMATON WESTEnglish2·15 days agoIn the quotes pulled from the original interview, he talks about how, thanks to early career specialization, “there is no fertile ground for these types of all-rounder game directors to grow.” It makes sense to me. With hundreds of people developing a game, and everyone starting at “ground level,” there are so many levels to rise through before you get to lead a game, and even begin to grow in that role.
Compare that to a few decades ago. Carmack, Romero, and most of the Doom team were in their 20s when they made Doom. Or look at Chrono Trigger. Kazuhiko Aoki was the producer, and it was his 7th game at the age of 34. It was designer Hironobu Sakaguchi’s 17th game at 33.
Jeffool @lemmy.worldto Games@lemmy.world•The emulator that lets you play NES games in 3D has left early access on SteamEnglish2·16 days agoI get you! I was bigger into copyright some 20-30 years ago myself when we would’ve all been on Slashdot.
To that end, I was WRONG in my post, I think I was conflating two things, and for that, I’m sorry. I was certainly thinking in part about Universal City Studios, Inc. v. Corley (2001). That was the case that decided that the software DeCSS was illegal, and you could distribute the software. I was thinking that while the court did agree with Universal over the software, that it did not find that breaking DRM on a product you owned was inherently illegal. (I legit think this was a “take” at the time. Probably wouldn’t hold up in court these days, sadly.) And I did find that years later the Library of Congress offered exemptions for breaking DRM on some hardware (vehicles, medical devices,) but I believe even those were temporary and have since lapsed.
Sorry I spoke so surely about something I was wrong about.
Jeffool @lemmy.worldto Games@lemmy.world•The emulator that lets you play NES games in 3D has left early access on SteamEnglish6·16 days ago/edit: I was WRONG. This is my memory failing me. I explain it further below, and apologize for wasting any time.
After the DMCA passed there was a case of a judge finding it legal to bypass DRM to make backup copies, but illegal to distribute the software used to do so. I have no idea if there was ever further clarification or new law about this. That was like 20 years ago. It was part of a case going after the company who was making the software, but the name slips my mind. I’ll try to look it up if anyone cares enough and wants to look for something more than hearsay on a forum.
Jeffool @lemmy.worldto Game Development@programming.dev•Real-Time Datamoshing in Unreal Looks Mesmerizing - Jam2go (YouTube)2·15 days agoHis comment at 7:07 about how “it makes it look like these objects can’t be perceived” is exactly the context that struck me. It begs for a Cthulhu-esque encounter of some type. Remedy could make masterful use of this in the next Control game, for instance.
Neat about the first music videos to do it, too. I only remembered seeing it in OKGO and Watsy videos.
/edit: Of course he goes on to mention Control. It’s a good fit.
Jeffool @lemmy.worldOPMtoGamedev@lemmy.world•Redditor looks at all of the 53 games released on a single dayEnglish2·19 days agoIt’s what Steam calls parts of the art assets a game displays in the store. I’m assuming they meant the header image. Here’s some more info: https://partner.steamgames.com/doc/store/assets/standard
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Jeffool @lemmy.worldto A Boring Dystopia@lemmy.world•Shooting an unarmed woman who was just trying to walk home: just LAPD things2·28 days agoI abandoned Twitter for Mastodon a few months after Musk bought Twitter. I figured I’d keep the account around to DM people who there, just in case my need to do so arose. Then I kinda forgot about it. Cut to a few months ago I sent a message to someone on a different service. I knew they were doing a project, but I politely asked them “hey, do you have the interest and time to do xyz?”
They said “I’m sorry, I’d normally love to, I’m just really busy right now and don’t have the time; you probably know I’m doing ABC myself.” And that was legit. But they added “Also, you should know I generally don’t work with people who have Twitter accounts anyway, for future reference.”
Initially I was “But wait, I don’t USE it…” But I took a few minutes to think about it. I mean, he wasn’t wrong. I DID have an account at the Nazi bar… And I don’t use it. It just lends my name to the service for no benefit to me. And that’s why I decided to download my data and delete my account. Sometimes calling people out (in a helpful way,) can be a positive.
And that, dear reader, not necessarily the person I’m replying to but you reading this, is now me reminding you that you can delete your Twitter account and stop supporting the Nazi bar.
I’m glad you’re involved enough to know this and care about it. I’m 44 and have no kids, so take this with a huge grain of salt… But I’d probably let my kid keep it. At 16 you can just sit them down and have a talk with them about it. (And it sounds like you have.) Let them know this means his friend’s family has money that he does not, and you do not.
Let him know that he shouldn’t take advantage of his friend’s cavalier attitude and kindness, nor should he let his friend’s familial wealth pressure him. He should appreciate this, but not expect it, or feel guilty about it. And let him know this is a complex thing, and if they need to talk about it, it’s better they approach you to talk about it early rather than late.
Underscore that this is squarely his friend’s parents money, not his friend’s. It can come and go at any time, and that’s okay. Value the friendship more than the money, and if that changes, don’t accept such gifts.
My folks would invite a cousin my age over for the night before Christmas when we were all in our mid teens. The next morning he would things like clothes, shoes, and an electric razor; things a young guy needs. My folks were not rich, just lower middle class and able to help out. It’s a different situation than you’re in. But if this family of your child’s friend has money and wants to spread the love and is capable of doing so in an adult and healthy way, I personally think 16 is an age at which someone can begin to deal with the complex dynamics of monetary differences.
You know your kid better than us strangers online. And remember, they also have you on their side. Growing up is going to be difficult anyway. Just be there for them when they need it, and they’ll probably be fine.
Edit: And also maybe get to know the other set of parents better. Explain to them you’re appreciative of their kindness, and so does your son, but that your concern is just that you don’t want it to create an awkward dynamic between your children in the future. Again 16 is young adult, but still a kid, so I understand your concern. They probably will to.
I imagine if the multimillionaires are feeling it, the billionaires already are as well. They’re probably just better at keeping quiet about such things
Most of our banks have Zelle, which lets us send money from one bank account directly to another. You can to use the associated email address, phone number, or name. I think it shows you the name on the account? I’m honestly not positive as I so rarely use it. But even then you could create a business account. But not many people use it. Most people prefer Paypal, CashApp, or Venmo.
My first thought was “hey, I’m down for that!” and churros and a ton of other things. But ultimately you’re right. I’m still down for ice cream while it’s snowing.
Jeffool @lemmy.worldto No Stupid Questions@lemmy.world•The USA spends $15k/student annually which is 30% higher than the global median. Why do U.S. schools have "fundraisers" where kids are incentivized to sell stuff to people?2·2 months agoSadly this isn’t new, and hospitals are an example that comes to mind for me. At least one in particular. In 2007 there was a huge scandal about the treatment of US soldiers at Walter Reed, which was thought of as one of the top military hospitals. The initial reporting was from the Washington Post and largely focused on how the privatization of care and the contracting process itself had failed the patients so horribly.
I vaguely recall that building upkeep was delayed years because of contracting issues, and that the staff was slashed from hundreds (plural) to less than a hundred, claiming they couldn’t find qualified candidates. There were complaints about rats, roaches, and black mold. I’m also fairly certain there was a story of one guy saying he was handed a shitty photocopy of the grounds and it took him hours walking around in a hospital gown to find his room. Two weeks later he found the person who was supposed to be running his case, and the case manager said they had no idea where the patient had been those two weeks.
Looking now, Wikipedia doesn’t even mention privatization or contracting issues. The one (2010) complaint of this on the Talk page gets a reply saying “well the military was ultimately responsible for holding those contractors accountable,” and it ends there. Not wrong, but still feels like it’s not giving a full account of the story.
Obviously this is just conjecture now, but honestly the staffing part reminds me just like how, as I’m job hunting now, I notice companies keep posting the same ads, saying they can’t find anyone who wants to work, while offering peanuts for very high requirements, and getting hundreds of applications. I’m sure lots of them aren’t qualified, but I’m confident some of them are. I’ve even been offered significantly less than my last job paid, for a position (at a different employer) that would’ve been a manager for my previous level. I can only imagine how crazy it gets in the medical field.
Jeffool @lemmy.worldto News@lemmy.world•Stop making cents: US Mint moves forward with plans to kill the penny3·2 months agoI recall the gumball machine at my childhood barber being a penny in the mid 1980s. I don’t recall when it went up exactly, but it was around then. I was born in 80 so I was pretty young when it happened. But yeah, even then the convenience store in the middle of town had a candy aisle with lots of 5 cent candy that made picking up pennies worthwhile.
I also remember in the later 80s when I began reading them, comics were $0.75 each. Over the next 15 years they went to $3, until I was in college and my comic habit was just too expensive, so I stopped the monthlies completely.
The allegation is that the publisher (Krafton) delayed the game to make it more difficult for the studio (Unknown Worlds) to hit their bonus goals, at which the publisher would have to pay the developer an extra $250M. UW’s leadership was recently ousted by Krafton. Subnautica’s director made a post on reddit about his departure: https://www.reddit.com/r/subnautica/comments/1lryw9o/what_is_a_wave_but_a_thousand_drops/