

Interesting how all those who are listed are people who AI is targeting: people who don’t understand AI.
Interesting how all those who are listed are people who AI is targeting: people who don’t understand AI.
The same way you have a lock on your front door “just in case”. It’s not emotional. It’s logical.
Microsoft is known for making things “optional” at first then eventually forcing it down everyone’s throats. Removing offline accounts is one of them.
It’s not so much the technology itself is malware, but its behavior replicates that of malware.
Next time, use a VPN so it doesn’t all show in the US.
Personally, I’d say no. At that point you are administering it, not hosting it yourself.
Agreed. But it’s a good intermediate step.
Quantity over quality…
Yeah this is the idea. Personally I think charging needs more emphasis on at-work and apartment charging because if you don’t live at a house, you essentially rely on public charging which isn’t good for the battery.
Also more hotels should have charging. Having to drive 15 minutes away just to charge is annoying.
The only issue I’ve had was when Immich doesn’t have enough memory. Immich is a memory hog and will slowly creep up its memory usage over time. Eventually it’ll crash and restart itself. Docker still shows it running, but the server its elf cannot be connected to.
It sounds like it might be related to this.
You can’t built it yourself but you can download the model and run it locally on your machine without it interacting to any server.
There is a community-driven project aimed at making a fully reproducible version called Open-R1. You can find it at https://github.com/huggingface/open-r1.
It’s semi-open, not fully open source as what is typically thought of.
I usually use a dehydrator for ~3 days on my drives to make them shelf stable. So far I haven’t had any issues.
The last paragraph in this story rings true to me.
I used to work at a company that wasn’t in the software development or tech industry, but wanted to start working on a new software development project. They were willing to put a bunch of money into patents, registering a new company, etc for this. They were unwilling to hire serious experience and expertise—in other words they exclusively hired interns.
I kept advocating to bring just 1 experienced developer to help mentor the rest of the team. But they kept ignoring my advice. They continued spending a bunch of money to make the project that was being worked on look amazing to other people. They didn’t do anything to provide an environment to ensure the project was actually good.
Long story short, I left and from what I can tell the project is not in a healthy state. They have reached the sunk cost fallacy as it has been years since the project was started. There was massive shortsightedness and the person leading the project is one of those “know-it-all” types who doesn’t know jack about software development.
They focus on short term costs and in the long run it costed them more—and not just financially.
You can’t carry my NAS, it’s bigger than yours.
For me, I didn’t have the mental energy. At a previous job, I was so mentally strained working 8 hours nonstop on highly mentally taxing tasks that even if I wanted to play a game, it felt like a chore rather than something I can enjoy or wind down to. Even if I had the time, since I do other stuff outside of work.
The strange thing is, when I work I have the money but not the time nor energy to justify buying games to sink time into. When I don’t work I have the time and energy but not the money to justify paying $80-$100 on a game I probably won’t play as much as I think otherwise.
I’ve in recent years looking more into reviews and such to weigh in whether or not I want to buy the game in the first place. Compare that to years prior when I could look at a trailer or short snippet and get a good idea of what the game has to offer. Now I’m more weary of grindy game mechanics and predatory micro transactions.